The Top 10 Free Educational Video Games
The main reason for inclusion in the top 10 was the impact a game had on the educational gaming field. Some of these are getting rather long in the tooth as far as games go, yet their impact is still being felt in educational research that was foundational or continues to be published. On the other hand, new titles are coming out all the time and this list may well change in the future.
The criteria for inclusion were simple. The game must be free and preferably available online. Some of the games are modifications of existing games (mostly Neverwinter Nights). So, mods are free but to run them you will need to purchase the original engine. But that’s a minor quibble since they are free if you already own the engine.
I am interested in other titles, so if you have a favorite that is not on the list, drop me an e-mail and let me know about it. Finally, I also included the learning objectives, host URLs, and my comments on the games. So, give these educational games a look-see, and consider using them in a classroom or other formal learning situation. And let me know about it if you do.
1. Revolution
Type: Modification of Neverwinter Nights Gold
Learning Objective: Experience historical incentives for the American Revolution from the grassroots level.
Host URL: http://www.educationarcade.org/revolution
Comment: This is the game that started folks talking about seriously using the modifiable Neverwinter Nights engine for educational purposes. Several papers were published on this game, focusing on its interactive means of teaching students about the American Revolution. It was perhaps best introduced to academics in a widely read article by Joel Foreman over at George Mason in the first issue of Innovate.
2. Re-Mission
Type: Executable
Host URL: http://www.re-mission.net/
Learning Objective: Understand cancer better and develop a positive attitude toward defeating it.
Comment: It’s a big download, but well worth the wait. The game from HopeLab is aimed at teaching young cancer patients about the disease and providing opportunities to enhance understanding in a positive environment. It offers the latest in educational videogame design, with backing from a well-funded sponsor. Also available in Spanish and French, and can be ordered for free on CD by mail.
3. River City
Type: Multi-user Virtual Environment
Host URL: http://muve.gse.harvard.edu/muvees2003/index.html
Learning Objective: Develop an understanding of the scientific method through inquiry and teamwork, as well as an appreciation for history and environmental issues.
Comment: One of the two big NSF projects for educational gaming on this list, with several years of research following its progress. This Harvard product is freely available to schools, but only on disc through the mail. The team prefers sending it to teachers wishing to use the program in science classes. Chris Dede spearheaded the project.
4. Quest Atlantis
Type: Multi-user Virtual Environment
Host URL: http://atlantis.crlt.indiana.edu
Learning Objective: Help students understand social studies, environmental concerns, current events, and scientific standards.
Comment: Although this Indiana University project offers a guest area where interested parties can explore the Quest Atlantis universe, the NSF-funded project requires teachers contact the team before allowing full access. Several thousand participants have joined QA, and research is ongoing. Sasha Barab spearheaded the project
5. Arden
Type: Modification of Neverwinter Nights Diamond
Host URL: http://swi.indiana.edu/arden/index.shtml
Learning Objective: Attain an appreciation of Shakespearean authorship and Elizabethan England.
Comment: As part of the Serious Worlds Initiative over at Indiana University, Arden was initially funded by the MacArthur Foundation. Executive producer is Edward Castronova, whose book Synthetic Worlds covers many of the economic and social issues in MMOs. Castronova has professed that Arden is not very exciting to typical gamers (no monsters to slay). However, the notion of exploring Shakespeare’s world should prove interesting to English majors and other aficionados of the Bard’s work.
6. The History Canada Game
Type: Modification of Civilization III
Host URL: http://www.historycanadagame.com/
Learning Objective: Understand social forces surrounding Canadian history since 1534.
Comment: O Canada! Down here south of the border, we hardly know ye! But, an initiative funded by Canada’s National History Society and The Historica Foundation aims to change that, for Canadians as well as those outside her borders.
7. America’s Army
Type: Executable
Host URL: http://www.americasarmy.com
Learning Objectives: Teamwork, and a greater understanding of US military expectations for recruits.
Comment: Critics decry this free videogame as a recruiting tool for the military. The Army shrugs its collective shoulders and says, “So?” Actually, America’s Army has many fans with no military expectations. One Ph.D. candidate I work with is a self-described “America’s Army widow.” Almost 3 gigs for the full version; its free nature ensures many adherents for years to come.
8. Food Force
Type: Executable
Host URL: http://www.food-force.com/
Learning Objectives: Understand world hunger and efforts to alleviate it.
Comment: Classroom materials and instructions are available on-site. Besides English, the UN-backed Food Force is available in (alphabetical order): Chinese, Finnish, French, German, Hungarian, Italian, Japanese, Norwegian, Polish, and Portuguese.
9. Whyville
Type: Instructional Online Virtual World
Host URL: http://www.whyville.net/smmk/nice
Learning Objectives: Provide a student-centered, hands-on environment for exploring various school subjects.
Comment: This Numedeon-backed product is aimed at elementary and middle school students, in hopes of encouraging “scientific discovery” and “social responsibility.”
10. SimCity
Type: Web-based
Host URL: http://simcity.ea.com/play/simcity_classic.php
Learning Objectives: Understand variable manipulations for urban management while having fun building a simulated city.
Comment: Critics have attacked its oversimplification of urban management, but countless children the world over have learned such truisms as the correlation between higher taxes and a disgruntled populace. Also, if you deplete the fire departments’ budget, disasters will devastate your city! The original SimCity is available online gratis from Electronic Arts, with adverts for the newest version, SimCity 4.

December 16, 2007 at 12:01 am
[...] The main reason for inclusion in the top 10 was the impact a game had on the educational gaming field. Some of these are getting rather long in the tooth as far as games go, yet their impact is still being felt in educational research that was foundational or continues to be published. On the other hand, new titles are coming out all the time and this list may well change in the future. The criteria for inclusion were simple. The game must be free and preferably available online. Some of the g [...]
December 16, 2007 at 12:38 am
Thanks for the list John. I was fortunate to talk with Matt W. (now back at MIT) about Revolution earlier this year and many of the points he brought up are now echoed by Arden. I haven’t taken the time to play around in Arden yet, but there is still so much potential with the NWN toolset.
Thanks again.
paul
December 16, 2007 at 7:18 am
Hello John,
i think the Game “Global Conflicts: Palestine” is a candidate for your list. Well, it´s not free, but €20 isn´t really expensive…
http://www.globalconflicts.eu
best regards and congratulations for your great blog!
Jonas from http://histucation.wordpress.com
December 16, 2007 at 10:49 am
Paul - yeah, I mostly gave more weight to games with good research value over play-ability. Most of the free games developed on a large scale have involved researchers trying to figure out the intricacies of incorporating pedagogy in a videogame.
Jonas - I indeed considered GCP, but like you say it does cost money, so I left it off the list. Perhaps it could go in an honorable mention category.
JR
December 16, 2007 at 12:22 pm
[...] post by John Rice [...]
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[...] he also puts together some fine pieces and resources like Top 10 Education Video Games, gives us the truth about “Virtual Shakespeare”, follows how virtual worlds are spewing [...]
December 17, 2007 at 2:33 pm
[...] author, and speaker specializing in educational technology and instructional gaming has put out his Top 10 List of free educational games on his blog, Educational Games [...]
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December 27, 2007 at 6:23 pm
[...] America’s Army franchise in recruiting efforts. Recall that I included America’s Army in my Top 10 Free Educational Video Games earlier this month. Besides serving as a recruiting tool, the game instills values such as teamwork [...]
December 31, 2007 at 6:28 pm
Have you seen Travian? http://www.travian.com/ I’ve glanced at it but my kids haven’t played it yet. I emailed the developer to ask a question and he called me from Munich!!
January 2, 2008 at 6:22 pm
Take a look at Stu’s Double Jeopardy - completely free and otally configurable. Best Jeopardy game going around for classrooms.
http://jeopardygame.wordpress.com
January 11, 2008 at 6:35 pm
[...] January 12, 2008 In December, John Rice at Educational Games Research blog posted his list of the top 10 free educational games. Are there others you would add to the [...]
February 25, 2008 at 3:28 pm
[...] Whyville is a STEM-based academic virtual world (VW), where students can login and play at educational games with other kids around the country. I’ve encouraged teacher use of Whyville in my district, and listed it on my Top 10 Free Educational Videogames. [...]
March 5, 2008 at 2:28 pm
[...] The Top 10 Free Educational Video Games (John Rice) [...]
March 17, 2008 at 12:54 pm
Do you have any suggestions for HIGH SCHOOL level Algebra I, Algebra II and Geometry games. Most of what little I’ve been able to find is at middle-school level.
Thanks.
sls
March 17, 2008 at 5:43 pm
@Sharon: I’d try AquaMoose 3D, available here:
http://www.cc.gatech.edu/elc/aquamoose/
Also Logo, Scratch, and Alice can be used at higher grade levels to create games that integrate math content. This involves considerably more work on the part of students, but that’s kind of the point.
JR
April 18, 2008 at 11:31 am
Just read your post for the first time, looks great
Gonna have a look at the rest of your blog!
I was looking for a list like this for research purposes. Thanks for sharing
April 23, 2008 at 12:02 pm
I am looking for a game that can be used by undergraduates in groups which relates to making life choices. I was hoping for some software that would actually allow them to develop their own game. Any suggestions?
May 6, 2008 at 1:23 am
Interesting list.
I think MMORPGs were helpful in learning basic economic principles, if that counts for anything.