Wii-hab Rising: NIH Joins Research Push

David Twitty of the Associated Press writes of an increase in interest and research surrounding the use of videogames for medicinal purposes. Twitty brings up the following points:

- The National Institute of Health has joined research efforts. Carmen Russoniello over at East Carolina University is studying the use of videogames as therapy for sickle cell anemia at a clinical center run by the NIH

- The Robert Wood Johnson Foundation announced a $2 million grant program earmarked for Wii-hab research

- The annual Games for Health conference saw a continued spike in attendance this year, including reps from Humana, Cigna, and Kaiser Permanente who have all backed medical games lately

- HopeLab’s ReMission has been a particular success story, helping young cancer patients understand and deal with the disease

- A survey by PopCap games found a fifth of those surveyed considered themselves disabled somehow, and that casual games helped treat the disability, particularly depression and other mental disorders

References:
Twitty, D. (2008, July 15). Medicinal use of video games growing. Associated Press. [Online]. Retrieved July 16, 2008 from http://www.kansascity.com/382/story/705991.html

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