Call for Poster Sessions: IDGA Education SIG Summit at Game Developer’s Conference in Feb.

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IGDA EDUCATION SIG SUMMIT

February 18 & 19, 2008

=========================

The IGDA Education SIG Summit is held in co-location with the Game

Developer’s Conference in San Francisco, California. This two-day summit

will focus on nuts and bolts practices in curriculum and teaching

methods for game development education. There will be two tracks, one

aimed at novice educators just entering the game education genre, the

second for experienced educators looking for additional tools teaching

game design and development. There will be lectures, model curricula,

case blasts, postmortems, interactive hands-on sessions as well as great

opportunities for networking and discussion throughout the workshop.

Attendees will leave with useful examples and ideas on how to best

develop and/or reinvigorate game development curricula in their institution.

 

The goal of this summit is to address educational issues by sharing

examples of best practices in teaching and curricula. It is our hope

that participants will collaborate and help create guidelines for the

growing community of educators teaching video game design and

development. Attendees will leave with useful examples and ideas on how

to best develop and/or reinvigorate video game curricula in their

institutions.

 

Call for Posters

================

Topics of interest include, but are not limited to:

•The design and execution of game design and development classes.

•The use of game design and development projects in traditional classes.

•Game design and development as capstone projects.

•Interdisciplinary collaboration in game programs (for students and

faculty).

•Teaching and curriculum development in game programs.

•Game development concentrations and majors.

•Laboratory and infrastructure requirements for game classes.

•The effect of game design and development classes on the student.

•Learning theories and pedagogy and their application to games education.

•Tools and methods for supporting games education.

•Novel and experimental games.

 

Additionally, we welcome posters detailing research results relevant to

the themes of the summit as well as posters highlighting or showcasing

student experiences in games education programs. Student experiences can

be showcased in the context of their capstone or class projects.

 

Guidelines

==========

Poster submissions must present original, unpublished research or

experiences. Late-breaking advances and work-in-progress reports from

ongoing research are also encouraged to be submitted. Posters under

review elsewhere should not be submitted.

 

To submit to the poster session, please write an abstract of the

research or experiences that you wish to present during the poster

session (800 words maximum.) Abstracts must be submitted electronically

to submit_EdSIGposter (at symbol) igda.org.

 

Important dates in the paper submission process include the following:

 

Submission deadline: January 15, 2008 (12:00 midnight, US Eastern time)

Notification:  January 24, 2008


Questions on poster sessions can be directed to the poster session chair

José Zagal at jp (at symbol) cc.gatech.edu

 

If the poster is accepted you will be expected to comply with the

following guidelines:

 

1.All posters will be presented on a tri-fold presentation board 36" by

48".

2.Provide 100 copies of the Abstract of the poster.

•Include title, Author(s)

•Single spaced

•Limit to one page in length

3.Authors of accepted posters are required to be present at their

posters for discussion at the specified time during the summit.

4.Authors are responsible for the transportation of their presentations.

5.Use large enough fonts for subtitles and text so that the poster can

be read from approximately 2-3 feet away. Avoid the use of script fonts

that are difficult to read.

 

Further Information

===================

 

IGDA Information: http://www.igda.org/

Education Summit Information: http://gdconf.com/conference/edusig.htm

Game Developer's Conference 2008: http://www.gdconf.com/

-- 

José Pablo Zagal

Georgia Institute of Technology

jp (at symbol) cc.gatech.edu  - http://www.cc.gatech.edu/~jp

2 Responses to “Call for Poster Sessions: IDGA Education SIG Summit at Game Developer’s Conference in Feb.”

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