Ernest W. Adams from DesignersNotebook.com, writing over at BusinessWeek, has an article on the top 50 videogame innovations. He explores everything from the first known examples of exploring and storytelling in games, to first person perspectives, to multiplayer dungeons. The article serves as a nice resource for gaming researchers, and provides plenty of good reading as well.
In other BusinessWeek news, the newest version of SimCity will offer global warming as a management variable.
References:
Adams, E. (2007, November 5). 50 greatest game innovations. BusinessWeek. [Online]. Available: http://www.businessweek.com/print/innovate/
content/nov2007/id2007115_528484.htm

November 7, 2007 at 12:43 pm |
[...] John Rice: [...]
November 8, 2007 at 3:33 am |
[...] John Rice added an interesting post on BusinessWeek’s Top 50 Videogame Innovations.Here’s a small excerpt:He explores everything from the first known examples of exploring and storytelling in games, to first person perspectives, to multiplayer dungeons. The article serves as a nice resource for gaming researchers, and provides plenty of … [...]
November 8, 2007 at 11:19 pm |
[...] all the details here [...]