As I’ve said on previous occasions, educational gaming crosses over into other fields, primarily serious games and virtual worlds. Last year I wrote a paper on the use of virtual worlds for classroom education, titled The (Virtual) Classroom of Tomorrow. This article was first published in TechEdge, the journal for the Texas Computer Education Association. It is available in PDF format over on EduQuery.com.
The article has been chosen for inclusion in a reference book from the Institute of Chartered Financial Analysts of India University Press. The working title for the book is Virtual Reality – Real Applications. Publication is slated for later this year.

July 14, 2007 at 9:44 am |
Congrats John! That’s great.
July 17, 2007 at 3:31 pm |
This is great news. Congradulations!
August 7, 2007 at 9:54 pm |
[...] Holograms Offer Remote Possibilities I blogged earlier about my article, The (Virtual) Classroom of Tomorrow that discusses educational efforts within [...]